€0+
I want this!

Camera culling/Camera coordinates

1 rating

Reduces render time and increases viewport speed!

You don't need to create the mesh of all objects, nor to shade all of them. Visualize and render only what the camera can see.

With this node you will have:

  • the possibility to select what's inside or outside the camera view;
  • proximity or distance controls;
  • the possibility to expand or reduce the field of view.


I want this!
Blender version
3.4.1 but it should work with previous versions as well

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